“Of course,” you say. “This sounds like an adventurous quest, and adventures and quests are what I live for. Er, are the things for which I live.”
“You should probably pick a guild and talk to them before you go,” the Council says. “Visit the League of Chef‐Magi to become a Pastamancer, The Brotherhood of the Smackdown to become a mighty Seal Clubber, and the Department of Shadowy Arts and Crafts to become a moxious Disco Bandit.” One of them hands you a map of the Kingdom and politely pushes you out the door.